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Jamie Sanchez

Designer, Web Dev, Consultant

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  • Dec 15, 2015

    Project Labyrinthium

    Logo and splash page for upcoming game by the Men Who Wear Many Hats.

    ▸ labyrinthiumgame.com
  • Dec 1, 2015

    The Men Who Wear Many Hats

    Logo, branding, WordPress development for local indie game studio.

    ▸ labyrinthiumgame.com
  • Aug 1, 2015

    Bit Bash Logo

    Chicago’s Alternative Videogames Festival showcases and international collection of lesser-known but culturally significant video games.

    ▸ labyrinthiumgame.com
  • Jun 15, 2015

    Chicago Makes Games

    A simple calendar and resource page for Chicago-area indie developers. WordPress on the backend makes updating simple and painless.

    ▸ labyrinthiumgame.com
  • May 1, 2015

    Take This

    ▸ labyrinthiumgame.com
  • Mar 15, 2015

    VGA Gallery

    I have officially joined the board for VGA Gallery, a non-profit focused on the education and sale of video game art. This is very closely related to my interests in the Chicago video game development community and ties in nicely with Bit Bash’s efforts. I’m proud to support this organization. Feel free to reach out with any questions!

    ▸ labyrinthiumgame.com
  • Mar 1, 2015

    Ride Jumper

    A silly, simplistic physics momentum game made for the 2015 Train Jam. Many thanks to teammates Tom Eastman and Kevin Zuhn.

    ▸ labyrinthiumgame.com
  • Feb 22, 2015

    Indie Boothcraft

    Many people don’t understand the effort it takes to market a game, let alone book, build, and run an exhibition booth. It’s grueling, tiring, passionate work. You’re on your feet for hours promoting a game that hasn’t even launched yet, building momentum for that big push that makes or breaks first-day sales. Yet – there are booths that have no clue. The logo is hard to read. The demo is broken. There’s no actionable item for their visitors to take. They wasted $3,000…

    ▸ labyrinthiumgame.com
  • Feb 8, 2015

    Train Jam Website

    Full-featured WordPress website for Indie Train Jam. Includes custom fields for streamlined homepage updates, automated games archive, announcement section, and sticky FAQ navigation.

    ▸ labyrinthiumgame.com
  • Jun 29, 2014

    Corgi Simulator 2071

    This is a full motion video game created for the Space Cowboy Game Jam. You play as Ein, a data dog who’s been kidnapped by two smugglers. Your goal is to manipulate these humans into leaving their computers unattended so you can hack your way back to the Bebop. It started when Brandon Boyer announced the creation of the Space Cowboy Game Jam, a two-week jam inspired by Cowboy Bebop. Of all things. I’ve loved this series for 12 years.…

    ▸ labyrinthiumgame.com
  • May 18, 2014

    Off the Grid

    My first game jam game. Created on the inaugural Train Jam adventure with Ryan Wiemeyer, David Laskey, and Chris Wade.

    ▸ labyrinthiumgame.com
  • May 26, 2013

    Sinister Design Website

    WordPress theme design and web development for an independent game developer in Chicago.

    ▸ labyrinthiumgame.com
  • Jul 8, 2012

    Organ Trail Microsite

    Web design and development of landing page for retro zombie survival game.

    ▸ labyrinthiumgame.com

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