• Bit Bash Presents: Fabricade

    In Fall 2018, we opted for a smaller “Bit Bash Presents” event in lieu of our huge festival due to a venue opportunity. We packed the venue and showcased twelve games throughout the evening. I was charged with creating a visual identity that meshed well with the start-up/coworking feel of our generous hosts. Fabricade was born of 60s-style VHS covers, futurism posters, and a bootstrap attitude.


  • Kowai Nite Cosplay Fest

    AnimeChicago co-hosted a Halloween shindig in 2017. Cosplayers, gamers, and party people came together to benefit the JASC. We had a blast! I was sole designer and production artist on this event identity. The wordmark is hand-lettered, designed specifically to work with our yokai stock asset.


  • Progression Mechanics

    Event organizers from Progression Mechanics approached me to design an identity system for their new two-day conference. They needed an energetic yet academically-aligned logo and website that would appeal to Chicago-area video game developers. I designed a multifaceted mark with several layers of meaning. Our clairvoyant Big Boss is inspired by geometric SHMUPs and flowchart assets, implying deep dialog, complex relationships, and granular detail. Hidden within are the initials “PM.” The completion of the project…


  • Bit Bash Presents: Filthy Pixels

    Bit Bash was back in Winter 2017 to warmly welcome our Train Jam guests to Chicago. We took over Bottom Lounge’s music venue, mounted projector screens on empty walls, and more games in all the green rooms. This event was our most substantial Bit Bash Presents to-date. This event identity was a riot. I was responsible for all the visuals, emails, and signage as usual. We got a little loud with the writing at times, but…


  • Bit Bash 2017

    Another Bit Bash! We were all on-board for the camp aesthetic months ago, and we finally made it happen! We had a very large white-walled gallery venue so we filled it with nearly 50 games, benches, and camping tents to bring the outdoors… indoors. As Bit Bash’s graphic designer, I was charged with identity design, email campaign design and production, signage, website design and updates, and graphics and production for a metagame.


  • Curiouser

    I took the full-time plunge as a digital marketing consultant in Oct 2014. I serve nonprofits, communities, and indie game developers through website development, WordPress optimization, identity design, and more. It’s been a wild ride!


  • AnimeChicago Rebrand

    Full branding and logo overhaul for AnimeChicago’s 10th anniversary.


  • Disbelief

    Rebranding initiative for game studio formerly known as CodeBeast.


  • Project Labyrinthium

    Logo and splash page for upcoming game by the Men Who Wear Many Hats.


  • The Men Who Wear Many Hats

    Logo, branding, WordPress development for local indie game studio.


  • Bit Bash Logo

    Chicago’s Alternative Videogames Festival showcases and international collection of lesser-known but culturally significant video games.


  • QBQ

    Cheeky logo for a friend’s annual party: Queer-B-Cue!


  • Corgi Simulator 2071

    This is a full motion video game created for the Space Cowboy Game Jam. You play as Ein, a data dog who’s been kidnapped by two smugglers. Your goal is to manipulate these humans into leaving their computers unattended so you can hack your way back to the Bebop. It started when Brandon Boyer announced the creation of the Space Cowboy Game Jam, a two-week jam inspired by Cowboy Bebop. Of all things. I’ve loved this series for 12 years.…


  • Off the Grid

    My first game jam game. Created on the inaugural Train Jam adventure with Ryan Wiemeyer, David Laskey, and Chris Wade.


  • Wizards & Warp Drives

    A conceptual logo for a never-released game.